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While it doesn’t have all of the texture improvements you can find on those other platforms – bonfires don't burn as realistically, chugging estus has a less showy visual flourish – it only really suffers in a direct side-by-side comparison, and wasn’t something that detracted from my experience, especially in handheld mode. While this is technically inferior to the 60fps, 4K experience available on PS4, Xbox One, and PC, it’s still such a refreshing upgrade from the original that it really didn’t affect my enjoyment whatsoever. The Switch version supports up to 1080p in TV mode (dynamically switching resolution depending on the action), which is an improvement on the original, and locked 720p in handheld mode. I reached the end of the game, regularly switching between docked and handheld mode, and never encountered anything that diminished my experience. Thankfully those problems have been ironed out in the Remastered edition. Blighttown – already a hostile environment for any player – was plagued by crippling frame rate issues that made navigating its gauntlet of dung pies and toxic darts even harder.
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One criticism that can be fairly levelled at the original is its shocking performance in certain areas.
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